Moderator: Timo
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- Textures and HDRI
by onyx » Saturday 15. May 2004, 07:03
- 21 Replies
- 3147 Views
- Last post by Blockbuster
Tuesday 1. August 2006, 17:29
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- How do I make..what? Ideas for material walkthroughs
by Timo » Friday 2. June 2006, 11:43
- 8 Replies
- 969 Views
- Last post by Timo
Tuesday 6. June 2006, 14:20
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- Realsoft Community Materials Library
by TheRookie » Sunday 22. August 2004, 16:09
- 30 Replies
- 4130 Views
- Last post by geo
Thursday 16. February 2006, 10:32
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- Material resources
by Timo » Friday 12. December 2003, 00:34
- 2 Replies
- 911 Views
- Last post by Guest
Friday 24. September 2004, 08:52
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- Landscape
by Neico » Friday 28. December 2007, 08:36
- 7 Replies
- 1260 Views
- Last post by Neico
Monday 21. January 2008, 17:01
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- New VSL Tutorial - Extending the Car Paint Material
by zaug » Thursday 17. January 2008, 21:59
- 1 Replies
- 402 Views
- Last post by Neico
Monday 21. January 2008, 10:02
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- AO mixing
by arjo » Thursday 13. December 2007, 12:20
- 15 Replies
- 908 Views
- Last post by Timo
Friday 14. December 2007, 16:01
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- VRay-like (universal) material
by LeoxandeR » Tuesday 31. July 2007, 11:05
- 2 Replies
- 3589 Views
- Last post by zaug
Monday 27. August 2007, 10:07
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- Another Ground Fog
by Neico » Sunday 19. August 2007, 07:45
- 0 Replies
- 438 Views
- Last post by Neico
Sunday 19. August 2007, 07:45
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- Ceramic tiles
by [bot.]sage » Friday 17. August 2007, 15:26
- 2 Replies
- 496 Views
- Last post by [bot.]sage
Saturday 18. August 2007, 13:47
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- Zinced steel
by [bot.]sage » Tuesday 14. August 2007, 17:08
- 2 Replies
- 512 Views
- Last post by zaug
Wednesday 15. August 2007, 14:35
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- GI with AO shader
by Blockbuster » Saturday 3. March 2007, 01:21
- 3 Replies
- 877 Views
- Last post by arjo
Sunday 4. March 2007, 19:27
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- New materials
by Timo » Wednesday 15. November 2006, 07:01
- 20 Replies
- 2116 Views
- Last post by Timo
Wednesday 29. November 2006, 06:12
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- Increasing tranparency
by HDave » Wednesday 22. November 2006, 21:05
- 1 Replies
- 549 Views
- Last post by Quan
Wednesday 22. November 2006, 22:11
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- soft crossover
by Börny » Saturday 11. November 2006, 21:34
- 2 Replies
- 688 Views
- Last post by Börny
Monday 13. November 2006, 15:04
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- Renderpreview window for coloured cube with javascript ;-)
by Frankolino » Wednesday 24. May 2006, 09:58
- 25 Replies
- 3054 Views
- Last post by Guest
Friday 28. July 2006, 10:37
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- Mirroring the final image
by Yogi » Sunday 9. July 2006, 01:39
- 2 Replies
- 495 Views
- Last post by jounihat
Thursday 13. July 2006, 07:09
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- glossy / etched glass
by Timo » Wednesday 15. December 2004, 10:03
- 18 Replies
- 2215 Views
- Last post by Guest
Saturday 1. July 2006, 07:03
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- A different take on GI
by Timo » Friday 9. June 2006, 16:23
- 10 Replies
- 1302 Views
- Last post by Timo
Thursday 29. June 2006, 08:08
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- UVMapper
by onyx » Tuesday 20. January 2004, 16:41
- 20 Replies
- 2151 Views
- Last post by Guest
Thursday 22. June 2006, 01:54
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- UVimage tool caustics bug?
by JuhaS » Friday 26. May 2006, 15:53
- 1 Replies
- 521 Views
- Last post by Guest
Thursday 1. June 2006, 19:28
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- Some questions (VSL and the like)…
by LeoxandeR » Monday 22. May 2006, 13:48
- 16 Replies
- 1589 Views
- Last post by Guest
Wednesday 24. May 2006, 18:11
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- Sweep material mapping
by fre_ber » Saturday 15. April 2006, 13:01
- 2 Replies
- 606 Views
- Last post by fre_ber
Saturday 15. April 2006, 20:43
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- Randomized fog material (faster fog renders)
by Timo » Monday 3. April 2006, 11:30
- 0 Replies
- 574 Views
- Last post by Timo
Monday 3. April 2006, 11:30
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- random tiles
by arjo » Monday 15. November 2004, 14:18
- 12 Replies
- 1454 Views
- Last post by arjo
Wednesday 29. March 2006, 13:06
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- ShadowPass material
by Timo » Friday 24. March 2006, 16:56
- 7 Replies
- 946 Views
- Last post by Timo
Monday 27. March 2006, 07:30
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- NURBS curves / Boolean - analitics - rendering problem.
by onyx » Wednesday 22. March 2006, 08:23
- 8 Replies
- 781 Views
- Last post by Guest
Thursday 23. March 2006, 20:49
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- Material idea.
by Karl » Tuesday 17. January 2006, 11:22
- 4 Replies
- 725 Views
- Last post by Karl
Friday 17. March 2006, 07:40
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- What exactly is 'undersampling'?
by Xtra » Wednesday 8. March 2006, 13:21
- 1 Replies
- 436 Views
- Last post by Timo
Wednesday 8. March 2006, 13:56
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- Quality in GI/HDRI rendering?
by Xtra » Thursday 19. January 2006, 09:27
- 25 Replies
- 1857 Views
- Last post by Guest
Monday 6. March 2006, 07:22
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- How to go from color to bump ? What's the best way ?
by studio » Saturday 4. March 2006, 01:22
- 4 Replies
- 519 Views
- Last post by studio
Sunday 5. March 2006, 17:43
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- David's RGB2HSV.realman scripts . Anyone using them ?
by studio » Sunday 26. February 2006, 07:59
- 7 Replies
- 739 Views
- Last post by studio
Friday 3. March 2006, 13:29
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- Big video an example texturing
by __yra » Friday 17. February 2006, 18:30
- 10 Replies
- 886 Views
- Last post by studio
Sunday 26. February 2006, 07:47
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- Lightgen.JS . A minor bug ?
by studio » Saturday 18. February 2006, 01:47
- 5 Replies
- 582 Views
- Last post by Timo
Thursday 23. February 2006, 11:05
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- Using Envmap . What is the workaround for this ?
by studio » Saturday 18. February 2006, 01:27
- 2 Replies
- 426 Views
- Last post by studio
Saturday 18. February 2006, 04:33
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- HDRI Basic info on the Realsoft Wiki Now ! Thank You !!!!
by studio » Tuesday 14. February 2006, 05:23
- 2 Replies
- 557 Views
- Last post by Blockbuster
Wednesday 15. February 2006, 17:07
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- GI tutorial / HDRI part 2 request for ideas
by Timo » Monday 28. June 2004, 09:31
- 19 Replies
- 2713 Views
- Last post by studio
Sunday 12. February 2006, 04:23
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- GI Lighting
by Quan » Tuesday 17. January 2006, 21:28
- 5 Replies
- 769 Views
- Last post by Boris
Wednesday 18. January 2006, 20:17
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- HDR images in RS3D part 1
by Timo » Saturday 27. December 2003, 17:42
- 52 Replies
- 9523 Views
- Last post by Blockbuster
Thursday 12. January 2006, 17:47
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- SubSurface Scattering
by Blockbuster » Sunday 13. November 2005, 17:42
- 10 Replies
- 971 Views
- Last post by Timo
Tuesday 15. November 2005, 18:39
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- normal map
by __yra » Saturday 22. October 2005, 00:34
- 4 Replies
- 705 Views
- Last post by __yra
Monday 24. October 2005, 20:20
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- VSL Tutorials
by Guest » Monday 9. May 2005, 19:01
- 8 Replies
- 1076 Views
- Last post by Beg-inner
Tuesday 17. May 2005, 02:27
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- Paint job on SDS
by Ponyhome » Monday 25. April 2005, 21:12
- 2 Replies
- 641 Views
- Last post by Milkdrop
Tuesday 26. April 2005, 20:04
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- Lines post effect
by Timo » Tuesday 5. April 2005, 17:29
- 5 Replies
- 732 Views
- Last post by Guest
Wednesday 6. April 2005, 16:44
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- Map2Obj - Map coords
by fre_ber » Saturday 11. September 2004, 09:17
- 10 Replies
- 1173 Views
- Last post by fre_ber
Tuesday 8. March 2005, 20:59
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- Hull Panels
by MVuraldi » Wednesday 12. January 2005, 12:25
- 4 Replies
- 847 Views
- Last post by MVuraldi
Sunday 16. January 2005, 16:43
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- Metaballs
by JuhaS » Tuesday 4. January 2005, 19:13
- 5 Replies
- 1057 Views
- Last post by Spliney
Wednesday 5. January 2005, 19:30
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- Vertex mapping tutorial?
by Sceme » Saturday 25. December 2004, 19:07
- 2 Replies
- 586 Views
- Last post by Sceme
Monday 27. December 2004, 17:24
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- invisible geometry, but surface effects still remain
by Milkdrop » Wednesday 17. November 2004, 19:15
- 2 Replies
- 580 Views
- Last post by Milkdrop
Wednesday 17. November 2004, 20:24
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- The library I'd like, and an analysis of Spotty
by geo » Wednesday 1. September 2004, 23:54
- 3 Replies
- 682 Views
- Last post by Timo
Thursday 28. October 2004, 18:29
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