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Realsoft Forum • View topic - Textures and HDRI

Textures and HDRI

Moderator: Timo

Textures and HDRI

Postby onyx » Saturday 15. May 2004, 07:03

Last edited by onyx on Tuesday 10. May 2005, 05:19, edited 1 time in total.
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Postby TheRookie » Saturday 15. May 2004, 07:36

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Postby onyx » Saturday 15. May 2004, 08:04

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Postby onyx » Friday 21. May 2004, 23:03

Last edited by onyx on Sunday 6. June 2004, 18:36, edited 1 time in total.
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Postby TheRookie » Wednesday 2. June 2004, 22:47

Here is a group of excellent HDRI textures that Tim posted on IRC: -

http://kelsolaar.3dvf.net/Ressources/My ... I/HDRI.htm
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Postby Timo » Monday 2. August 2004, 22:02

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Postby Robert » Monday 2. August 2004, 23:30

Bye,
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Postby jounihat » Tuesday 3. August 2004, 08:36

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Postby onyx » Tuesday 10. May 2005, 05:19

HDRI Maps from Evermotion Team:

"EVERMOTION gives you an unique chance to download free collection of hdri maps, which you can burn on CD. It is non tested hdri maps done by Evermotion team. Taste and write what do you think about it on forum. Hurry up - put your friends on!"

http://www.evermotion.org/index.php?unf ... =exclusive
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Postby Milkdrop » Tuesday 10. May 2005, 20:59

I shall stick to making my own.

the best resource i generally found was http://www.debevec.org It features so many awesome resources, such as creating pin hole cameras from an slr, and how to make 360 degree angular probes from a mirror ball.

Before i bought a 5 inch ball bearing to do hdri mirror ball shots. I used a 2 inch christmas tree ball, and it worked just fine, for a low quality 180 map.

I also don't use other hdri maps, because they have been used to death by others, and their is a deep satisfaction in creating your own.
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Postby Boris » Thursday 12. May 2005, 20:40

Many thanks for this evermotion link . The hdri's are somehow quite colourfull but nevertherless very handy to use. I started to make a testrender of Oscarine and an evermotion hdri and gi and ended with 15. So I've put a gallery together with the rendered oscarinis and the different corresponding hdri's . The renderquality can be for sure better but I just wanted to see how the hdri's are working and too lazy to adjust each render for hours ;) No additional lights used .

Click on the pic to have a look at my little evermotion gallery

Image
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Postby __yra » Friday 13. May 2005, 15:37

Boris - very useful work.
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Postby Robert » Saturday 13. August 2005, 22:38

Hi at all,
i've found a side with very nice downloadlinks (BRUSHES for PHOTOSHOP V7 or up and 80 :shock: HDRI-MAPS) :
http://smashmethod.mg2.org/resources.html
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