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Realsoft Forum • View topic - UVimage tool caustics bug?

UVimage tool caustics bug?

Moderator: Timo

UVimage tool caustics bug?

Postby JuhaS » Friday 26. May 2006, 15:53

It seems that the uvimage tool ignores uvsets uv coords when when evaluating caustics. It also seems uvsets are ignored when creating caustics maps at rendertime. Is this to be expected or a bug? It seems kinda strange since evaluate in uvimage uses uvsets correctly when set to use uv coords.

JuhaS
JuhaS
 
Posts: 23
Joined: Friday 26. March 2004, 21:36
Location: Oulu, Finland

Postby Guest » Thursday 1. June 2006, 19:28

Hi,

Sorry for the late reply:) A good point!

Caustics evaluation deliberately ignores parametrization defined by material map objects. The scene may contain parallel maps etc. which are suitable for procedural bumps but useless for caustics.

I agree that it does make sense to add a new option which guides UVImage tool to generate a separate image for each UVset (based on UVSet parametrization). The user can certainly define a smarter surface division as the automatic face array which is now used by the 'Per face' option.

Best regards,
Vesa
Guest
 


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