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Realsoft Forum • View topic - Saturn flyby "finished"...

Saturn flyby "finished"...

Moderators: TheRookie, Beg-inner

Saturn flyby "finished"...

Postby Karl » Friday 21. January 2005, 14:15

...or at least as finished as I have time to take it at the moment. Sorry, no time to add in a few moons. Compared to the first one, this one uses one million particles in a small area, the few frames the ringcrossing lasts, using a 20 sample motion blur for selected frames. The (very quick) fade in/out based on distance for particles and ring object works pretty good, I think. Normal and temporal blur helps a little on the aliasing of the rings, but I'll keep in mind the "mip-mapping trick" the next time I'm working with very large textures (some 1500 pixels wide for all of the 5 textures used on the rings).

3.2MB, 1 minute animation is xvid format and can be found here:
http://home.no.net/karlrpet/saturn-flyby3-xvid.avi
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Postby Yogi » Saturday 22. January 2005, 12:22

Cinematik!

Perhaps you should implement a visible sun. It should be enough to see the sun only at the beginning, for a better orientation. I had a problem with the shadow of the rings on the surface of the planet. First it looks more like a cloud-effect of the atmosphere of the planet than the shadow of the rings.

More moons is a good idea,too. The shadows of the moons on the planet and on the rings will give the film an additional whow-effect. :-)

Nice work!
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Postby TheRookie » Saturday 22. January 2005, 17:25

Yes nice animation Karl a good flyby I think some rocks in the rings as you pass through them would be very nice, like the Star Trek - Voyager introduction sequence. Good animation.
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