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Realsoft Forum • View topic - Speed Modelling Session #3: Plinth

Speed Modelling Session #3: Plinth

Every two weeks we will start a new Speed Modelling Session. The modelling time will be a fixed, but typically between 1 and 4 hours depending on the subject of the topic.
Threads in this forum can be only opened by the moderators. Post your entry as a reply in the thread containing the session.
The modelling time will be fixed but texturing and Rendering time will be free.
It would be nice if the Models are included with the entry for publishing in the download area of the Render Daemon, however if you would like to keep the model private simply include a wireframe rendering as a part of the entry.
Voting for the winner will be in the contest gallery open for all registered users.

Moderators: Boris, TheRookie

Postby Yogi » Thursday 24. February 2005, 16:33

Admin wrote:It's a pitty! Looking at the count of pages the three speedmodelling session threads produced the interest at every speedmodelling session shrinks. If you have got some ideas for this session please don't hesitate to post it. I'm not sure if it was a good idea to restrict the challenge on lighting and shadeing. I would really like to read some opinions!


In my point of view it was a good idea to restrict the contest to modelling of simple objects. I think, many beginners are starting with modelling, not with lightning or materialising. So, perhaps, the interesting grows up again if we find some new users in the dust and lead them to this contest.
If you're using RS5.1 FullVersion, RS-Demoversion or simply Movie3D, you can contribute to this contest! And you really don't need much time.
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Posts: 57
Joined: Wednesday 7. April 2004, 15:06

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