marble statue

marble statue

Postby Quan » Thursday 19. June 2008, 13:56

Hi,

this will be my image for the photorealism contest.
It shows a statue of a well-known German philosopher.
Hope you like it :)
Does anyone recognize him?

Thanks to Yuha Meskanen, who helped me with a brocken file (due to often system crashes)!!

Liebe Grüße,
Jan
Attachments
r60_b2.jpg
photorealism contest
r60_b2.jpg (104.63 KiB) Viewed 2439 times
r60_bump.jpg
Head UV (displacement)
r60_bump.jpg (107.63 KiB) Viewed 2436 times
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Quan
 
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Re: marble statue

Postby Blockbuster » Thursday 19. June 2008, 15:17

Hi Quan,

I am so afraid to see your work finished.
And the quality is very good, I like the lighting of your scene.

best regards
Stefan
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Re: marble statue

Postby zaug » Monday 23. June 2008, 23:01

Is looking good...
I think it would look nicer if it was a "bust" rather than just a head.
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Re: marble statue

Postby Frankolino » Wednesday 25. June 2008, 09:07

Hi Jan, I am seeing the marble picture with curiousity:-) Good work, I like the marble materials, the head and the "dof" or blur effect, do you have built the plants with rs V6? :-) best wishes and good luck for the contest, I haven't enough time to build a photorealistic scene, because of my water/ice experiments... See you, best regards, Servus, Frankolino

ps: there is a red ligth atmosphere in your scene for the floor or plant pots?
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Re: marble statue

Postby Quan » Wednesday 25. June 2008, 09:19

Hi,

thanks a lot for your helpful suggestions!

frankolino:
Yes, I could use many of the new features of V6 - the plants in the background were generated with the new plant tool, but the ivy was done in "ivy generator" (it's freeware - just google the name). And yes, I used a reddish light and blue illumination for the sky (so the lighten areas appear warm and the dark areas look blueish/ cold).
I did some final adjustments in photoshop (color adjustments, brightness/ contrast, ...).
And I drew the whole displacement map in photoshop.

Jan
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