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Realsoft Forum • View topic - game scene

game scene

game scene

Postby ronniec » Saturday 18. February 2006, 02:16

a little scene ive been messing with
for a game im designing.
cheers :D

Image
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RE: game scene

Postby Timo » Saturday 18. February 2006, 05:56

Looks great :) A bit more color contrast might do good: try adding some slight orange somewhere. Also make the shadows soft, they draw too much attention atm.
When it is darkest, men see the stars.
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RE: game scene

Postby Guest » Saturday 18. February 2006, 15:53

Thanks for your nice coments timo ,
All the green is kinda on purpose , in the game each room has a main color scheme.
But your right if it was just artwork it could use some contrast.
Ill have to try some softer shadows too.

thnx
Guest
 

Postby __yra » Saturday 18. February 2006, 16:06

Shadows are softer, and so all very much was pleasant.
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Postby Guest » Wednesday 22. February 2006, 19:07

I like the greenish tint to it all -- makes it feel cold and cheesy. But the image has no particular object that demands eye attention. an image should have something that draws your attention to a specific object instantly, then have the eyes wander around looking at the other stuff. Which, there is not much at the moment (and RS3D can't handle very well atm either btw, so you're excused :D). By making an object in a different color, you would achieve this. Or, by making it offscale or _very_ in focus while the rest is slightly dof'fed out. Where do you want us to look? Make us. You get the idea.

Yes, I agree the sharp shadows is a bit distracting. Another slight downside is the repeated looks of the textures on both the wall and the floor. Take a look at games and see how insanely much effort they do put into textures.

What kind of game? It sort of reminds me of a point&click adventure game. Many of these old classics has fantastic artwork that is a bitch to try to copy. Keep trying and keep us updated.

Oh, and welcome to the forum btw :) Hope these comments didn't put you off in any way, I tried to be constructive here :)

Karl
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Postby Guest » Wednesday 22. February 2006, 23:37

hi karl ,

I welcome the critisism on my artwork , thanks :wink:

your right , its a small point and click adventure game.
it is a wip though. The game has a specific story the artwork has to
follow so every screen cant be a complete work of art.
sometimes your walking through a room with elements
to the left and right that just cant be visible in every shot.
i know what your saying though and thanks.

ronc 8)
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