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Realsoft Forum • View topic - Version 7 thread
Page 3 of 3

Re: Version 7 thread

PostPosted: Thursday 24. July 2008, 08:02
by [bot.]sage
Hello,
I wish a better and faster OpenGL render engine, OpenGL shaders, OpenGL realtime shadows and preview rendering from OpenGL to any of the RS output objects. Then I wish more import/export formats and the support to use other render engines instead of the built in raytracer.
Regards
Marc

Re: Version 7 thread

PostPosted: Sunday 24. August 2008, 09:31
by guest
[bot.]sage wrote:Hello,
I wish a better and faster OpenGL render engine, OpenGL shaders, OpenGL realtime shadows and preview rendering from OpenGL to any of the RS output objects. Then I wish more import/export formats and the support to use other render engines instead of the built in raytracer.
Regards
Marc


Yes , good idea . There are many amazing , easy to operate raytracing engines available to use these days , many of which are actually free to use , or free to use non-commercially . Incredible 'no-brainer' Gi results are actually possible now .

Complete RS scene export would be awesome , if only as an option to those that want to try experimenting with raytracers that provide easy access to radiosity , and/or Photon Mapping Tools , or easy Gi .

Cheers

Studio